by qwerty » Fri 15 Sep 2006, 15:30:50
$this->bbcode_second_pass_quote('Venerye', 'I')f I were to "experience" that one perfect chess game, would it not render any future chess game to be completely pointless/disappointing because it will be imperfect? Already you have said that every woman you have seen is imperfect or ugly (= a disappointment), and this without having ever seen your perfect image yet. If you broadcast this perfect image to the whole of humanity, so innately wired to recognize perfection (so you contend), is there not a danger that imperfection will no longer be acceptable or even tolerable? So if we construct images of the one perfect man and the one perfect woman and everyone in the world can gaze upon them at will, what are the repercussions?
Perhaps the simpler question is: What are the consequences of discovering this perfect image? What will you do afterwards? I don't really understand your goal here.
And if you are to construct this "perfect woman" on a screen, using whatever algorithms and "golden ratios" to comply with the "rules of nature" etc. and there it is, the image of the woman who by the laws of mathematics and physics and whatever else is the most beautiful woman possible - what if even she does not fulfill everything you thought she would fulfill? Or if even one viewer amongst the whole of humanity does not instinctively recognize her beauty as the pinnacle of beauty? It seems like you are not even willing to entertain this possibility.
Computer chess interests me because it is trying to use a combination of raw processor power & Brute Force, with elegant and super efficient algorithms to provide the best SOLUTION to a multivariable dynamic and ever changing 'problem'.
Life, like chess, is also a problem that has many solutions. Humans very seldom make the best choices, but so far sometimes our ESP and intuition and subconscious can still beat computers and brute force thinking.
The world at large can be seen as the grand chessboard that is a gigantic 'problem' just waiting to be 'solved' with the optimal solution. With peak oil, peak water, global warming and dimming, fall of us empire, decline of petrodollar hegemony, and ever increasing geopolitical tensions throughout the world due to intrinsic lack of physical resources and extractable energy, our world and future timeline does look very very bleak and gloomy indeed. If only we had a computer program that would calculate all the variables, all the possible moves of each nation against one another in this dynamic arena, and output the best optimal path to take at each crucial junction in consciousness-space-time.
So let me get to the point. Chess has a finite number of pieces, with a finite number of squares, and a finite number of rules. Chess is also a game that has a finite number of moves, and only three endgame possibilities: Win, Lose, draw.
Thus, Chess is FINITE. In that sense, every game that COULD ever be played, every combination of moves, every permutation and every possible choice and action at every step along the way is simply another BRANCH to take. Some branches branch out more than others, some branches are long than others, but eventually when one finishes out all the branches you arrive at the leaf of win, lose or draw.
It is akin to the multiverse omninum existence that we live in, each and every possible different action at every singular distinct point in consciousness-space-time branches off into a different universe, a different dimension and a different existence. Our 'universe' is simply the one of the many that just so happened to go down *this* path in the space-time continuum timeline....
So with a perfect Chess program, with a perfect hardware (preferably quantum computer) we can 'map' out every chess game that has ever been played and that will EVER be played!!!!! There is no 'guessing' and no 'room for error'. The past, present, and future is all ONE!
So essentially even before the game ever started, before White's first move, the battle is already won or lost! (or drawn) It is a superposition of all things possible without having to do anything at all!
I don't see why not a chess program like this cannot be made.
There are only so many combinations and only so many possible ways to play the game. If we can map out every one of them, then there will be no winners and never any losers!
Imagine if CHESS was only 4*4 board with only 16 squares total and only 4 or less chess pieces per side with a miniturized board. Then it would not be difficult to write a 'perfect' chess program that knew ALL the position combinations and thus never made a mistake. (however such a smaller chess game is so simple it would be unplayable, but thats not the point) It is indeed possible to map out ALL possible games, thus making chess a 'catalog' so to speak...
A 'perfect' game of chess can be played without either side doing anything at all! Infact, like a library index system where each character branches off a unique character of the book, eventually when you get to the book you realize the index IS the contents of the book itself, then a perfect game of chess is nothing more than both sides (players) choosing from and agreeing upon which particular 'index'/'path'/'game' of chess in the grand INDEX of the totality of ALL possible games of Chess GIGANTIC COSMIC CATALOG they want to 'play'.
· THE* most perfect game of chess would simple by that ONE special unique sequence/variance within all the other possible games that stands out the most, that displays the highest level of ‘intelligent’ and flawless play from both sides that ultimately ends in a draw. The criteria of course would be the beauty of the game. In essence, the most beautiful game in Chess of all the possible games in Chess is also the PERFECT game of Chess.
They don't of course, actually 'play' at all, what they do is choose a particular timeline, a particular string of 'events' that is included in the comprehensive giant catalog of chess games, and simply let that 'game' BE. That abstract, platonic existence, simply IS, and exists... and without a need or compulsion to do *anything* from either side.
Zero and Infinity, everything and nothing, and one cannot exists without the other.
The human brain is only 3 lbs of gray matter, it fits inside a computer, it is NOT faster than a computer, simply more intelligent at being selective.
There are many flaws to human brain, mother nature is elegant and efficent, but it is NOT perfect, it is FAR from perfect.
Humans can never be perfect, at least computers have a potential of being perfect, and in theory there should be nothing stopping that from happening, least peak oil, olduvia gorge, or post industrial stone age hits before we get fusion, ZPE up and running.
The proof that chess is a draw will probably take the following steps:
1) An engine is constructed which almost never loses in practice.
2) Engine is constructed which absolutely never loses, not even with moves being taken back, etc.
3) A semi-proof such as this one is constructed.
4) The full chess minimax tree is constructed.
*THE* most perfect game of chess would simple by that ONE special unique sequence/variance within all the other possible games that stands out the most, that displays the highest level of ‘intelligent’ and flawless play from both sides that ultimately ends in a draw. The criteria of course would be the beauty of the game. In essence, the most beautiful game in Chess of all the possible games in Chess is also the PERFECT game of Chess.