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This is a working farm...expect to be put to work.

What's on your mind?
General interest discussions, not necessarily related to depletion.

Re: This is a working farm...expect to be put to work.

Unread postby roccman » Mon 05 May 2008, 14:32:32

$this->bbcode_second_pass_quote('Ludi', 'H')ow will you handle "burn out" on your farm, roccman?


KURT COBAIN "It's better to burn out than to fade away."

Seriously - rest and continued reflection on the relationship we humans once enjoyed with the earth...a relationship that was not focused on use.

Without this relationship (or memory of this ancient relationship) we are empty of understanding. Life is not worth living.
"There must be a bogeyman; there always is, and it cannot be something as esoteric as "resource depletion." You can't go to war with that." Emersonbiggins
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Re: This is a working farm...expect to be put to work.

Unread postby Ludi » Mon 05 May 2008, 14:34:09

So you will actually allow people to rest during these 24 hour work days?
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Re: This is a working farm...expect to be put to work.

Unread postby vision-master » Mon 05 May 2008, 14:35:48

$this->bbcode_second_pass_quote('roccman', '')$this->bbcode_second_pass_quote('UncoveringTruths', 'I') would rather work in the cool morning than work in the heat of the afternoon especially in the late spring through early fall. In the winter I imagine you would want as much sunlight as possible while working. You have to adjust your work schedule with your conditions.

When I worked a ranch with my cousin in my youth for a summer in South Texas we were early risers and worked until the heat was unbearable. We would come in for lunch and the afternoon was for relaxing and siestas. In the late afternoon feeding was accomplished and prepping for the following morning. Then it was time for some reading and relaxing then off to bed early so you could get up the next day and do it again.


I think work will be 24 hours round the clock.

While in the marines we had "fire watches" - soliders that would trade off every three hours to stand watch for fires throughout the night.

Also we had a duty and A duty - 24 hour shifts to answer phones and keep an hourly log.

Maybe the new term will be "zombie watchers".


Many ancient civilizations 3 hours-a-day of work was all that was required.
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Re: This is a working farm...expect to be put to work.

Unread postby Ludi » Mon 05 May 2008, 14:38:09

$this->bbcode_second_pass_quote('vision-master', '
')Many ancient civilizations 3 hours-a-day of work was all that was required.


That's what I'm aiming for.

Though, I think you may be mistaken when you say "civilizations" had 3-4 hr workdays. That's typical of non-civilized cultures, but not of civilized ones.
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Re: This is a working farm...expect to be put to work.

Unread postby roccman » Mon 05 May 2008, 14:38:17

$this->bbcode_second_pass_quote('Ludi', 'S')o you will actually allow people to rest during these 24 hour work days?


Shifts are reasonably and efficient.

Say you need 8 people per shift...you have 3 shifts...your tribe is 30 strong (working adults)...6 individuals can rotate in an out of the 8 hour sequence...on maybe a 2-3 day cycle.
"There must be a bogeyman; there always is, and it cannot be something as esoteric as "resource depletion." You can't go to war with that." Emersonbiggins
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Re: This is a working farm...expect to be put to work.

Unread postby RonMN » Mon 05 May 2008, 16:00:39

DAMN good idea for a thread rocc!!!

Have the rules & reg's all spelled out BEFORE the family zombies show up...This has been tossed around several times but I've never seen a thread on this subject specifically.

I've already copied several rules from a few posters...I'll need to think up more that apply to me & my sitch.
Quis custodiet ipsos custodes.
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Re: This is a working farm...expect to be put to work.

Unread postby greenworm » Mon 05 May 2008, 16:38:00

$this->bbcode_second_pass_quote('', '6')) If you kick my dog...expect to be put to work.


If they can kick your dog, then you need a different dog. Get a chessie, you seem like a leader and can handle one. Benefits: the chessie will let you know when a zombie appears in striking distance, he will retrieve if ya hunt, he will protect you with his life, all other dogs are useless, but still lovable. :)

Note: if you are not a leader, please do not get a chessie, the dog will own you.
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Re: This is a working farm...expect to be put to work.

Unread postby roccman » Mon 05 May 2008, 16:48:11

$this->bbcode_second_pass_quote('greenworm', '')$this->bbcode_second_pass_quote('', '6')) If you kick my dog...expect to be put to work.


If they can kick your dog, then you need a different dog. Get a chessie, you seem like a leader and can handle one. Benefits: the chessie will let you know when a zombie appears in striking distance, he will retrieve if ya hunt, he will protect you with his life, all other dogs are useless, but still lovable. :)

Note: if you are not a leader, please do not get a chessie, the dog will own you.


Thanks for the tip.

I have several dogs...my favorite is the GS...down right awesome dog. We are best of friends.
"There must be a bogeyman; there always is, and it cannot be something as esoteric as "resource depletion." You can't go to war with that." Emersonbiggins
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Re: This is a working farm...expect to be put to work.

Unread postby vision-master » Mon 05 May 2008, 17:32:39

$this->bbcode_second_pass_quote('greenworm', '')$this->bbcode_second_pass_quote('', '6')) If you kick my dog...expect to be put to work.


If they can kick your dog, then you need a different dog. Get a chessie, you seem like a leader and can handle one. Benefits: the chessie will let you know when a zombie appears in striking distance, he will retrieve if ya hunt, he will protect you with his life, all other dogs are useless, but still lovable. :)

Note: if you are not a leader, please do not get a chessie, the dog will own you.


Hasn't all that "chessie" been breeded out? Ain't they more like Labs now?
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Re: This is a working farm...expect to be put to work.

Unread postby vision-master » Mon 05 May 2008, 17:33:40

$this->bbcode_second_pass_quote('roccman', '')$this->bbcode_second_pass_quote('greenworm', '')$this->bbcode_second_pass_quote('', '6')) If you kick my dog...expect to be put to work.


If they can kick your dog, then you need a different dog. Get a chessie, you seem like a leader and can handle one. Benefits: the chessie will let you know when a zombie appears in striking distance, he will retrieve if ya hunt, he will protect you with his life, all other dogs are useless, but still lovable. :)

Note: if you are not a leader, please do not get a chessie, the dog will own you.


Thanks for the tip.

I have several dogs...my favorite is the GS...down right awesome dog. We are best of friends.


I glad some'one likes you. :razz:
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Re: This is a working farm...expect to be put to work.

Unread postby roccman » Mon 05 May 2008, 18:13:00

$this->bbcode_second_pass_quote('vision-master', '')$this->bbcode_second_pass_quote('roccman', '')$this->bbcode_second_pass_quote('greenworm', '')$this->bbcode_second_pass_quote('', '6')) If you kick my dog...expect to be put to work.


If they can kick your dog, then you need a different dog. Get a chessie, you seem like a leader and can handle one. Benefits: the chessie will let you know when a zombie appears in striking distance, he will retrieve if ya hunt, he will protect you with his life, all other dogs are useless, but still lovable. :)

Note: if you are not a leader, please do not get a chessie, the dog will own you.


Thanks for the tip.

I have several dogs...my favorite is the GS...down right awesome dog. We are best of friends.


I glad some'one likes you. :razz:


included in that short list are my two kids...

and my red hot mayan goddess!!!

smok'n I say !!!!
"There must be a bogeyman; there always is, and it cannot be something as esoteric as "resource depletion." You can't go to war with that." Emersonbiggins
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Re: This is a working farm...expect to be put to work.

Unread postby greenworm » Mon 05 May 2008, 19:01:32

$this->bbcode_second_pass_quote('', 'H')asn't all that "chessie" been breeded out? Ain't they more like Labs now?


Nah, alot of bad inbreeding but not outbreeding. Labs are goofs, good dog for kids, chessies are smarter than most humans I know. He is pretty smart, he lets me know if a new car is on our road by the sound it makes. He is the ultimate zombie alert system. If you are going to have him around people you really need to socialize him though, his need to protect the home is stronger than all dogs. He'd chew up a pitbull, heck our rottie's ear still hasn't grown back because the stupid dog didn't realize that when scraps hit the ground they are for chessies, not rotties. :lol:
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Re: This is a working farm...expect to be put to work.

Unread postby firestarter » Mon 05 May 2008, 19:21:32

Civilization: the biosphere's skin disease
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Re: This is a working farm...expect to be put to work.

Unread postby roccman » Mon 05 May 2008, 19:30:25

$this->bbcode_second_pass_quote('firestarter', 'L')esson time:



The kind and amount of work required to make the world whole again


$this->bbcode_second_pass_quote('', 'T')hus the ratio of food producers to the general population is actually 3 :5 or 2:3. But, these 65 per cent of the people "worked 36 per cent of the time, and 35 per cent of the people did not work at all"! (15)

For each adult worker, this comes to about two and one - half days labour per week. (In other words, each productive individual supported herself or himself and dependents and still had 3 to 5 days available for other activities.) A "day's work" was about six hours; hence the Dobe work week is approximately 15 hours, or an average of 2 hours 9 minutes per day. All things considered, Bushmen subsistence labours are probably very close to those of native Australians.



Interesting...

More...

$this->bbcode_second_pass_quote('', 'T')he daily per-capita subsistence yield for the Dobe Bushmen was 2,140 calories. However, taking into account body weight, normal activities, and the age-sex composition of the Dobe population, Lee estimates the people require only 1,975 calories per capita. Some of the surplus food probably went to the dogs, who ate what the people left over. "The conclusion can be drawn that the Bushmen do not lead a substandard existence on the edge of starvation as has been commonly supposed."(15)
"There must be a bogeyman; there always is, and it cannot be something as esoteric as "resource depletion." You can't go to war with that." Emersonbiggins
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Re: This is a working farm...expect to be put to work.

Unread postby Ludi » Mon 05 May 2008, 19:33:50

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Re: This is a working farm...expect to be put to work.

Unread postby Jenab6 » Tue 06 May 2008, 00:15:53

$this->bbcode_second_pass_quote('Lumpy', '4'). As for "trouble makers" - we are going to address that, too. We are planning to do it initially in an overarching way that applies to everyone (e.g. if you do drugs, you're out), and also in a specific way .... which is going to require a great deal of self-honesty.

Pruning the old family tree, huh? Snip.
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Re: This is a working farm...expect to be put to work.

Unread postby Jack » Tue 06 May 2008, 00:31:27

$this->bbcode_second_pass_quote('roccman', '
')No other way Shanny - the younger ones get fed first...what's left goes up the age groups.


Interesting. Very interesting indeed. And revealing.

I do not think it is at all likely that I will involve myself with such groups. I prefer other approaches.

I wonder what happens if someone brings in 18 months worth of supplies...and the farming activities go badly...and so does hunting and gathering.

And the young ones are hungry.

So what happens next? Robbery? Murder? Or just extortion?

It appears that a farm could be absolutely filled with excitement.

8)
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Re: This is a working farm...expect to be put to work.

Unread postby roccman » Tue 06 May 2008, 00:40:27

$this->bbcode_second_pass_quote('Jack', '')$this->bbcode_second_pass_quote('roccman', '
')No other way Shanny - the younger ones get fed first...what's left goes up the age groups.


Interesting. Very interesting indeed. And revealing.

I do not think it is at all likely that I will involve myself with such groups. I prefer other approaches.

I wonder what happens if someone brings in 18 months worth of supplies...and the farming activities go badly...and so does hunting and gathering.

And the young ones are hungry.

So what happens next? Robbery? Murder? Or just extortion?

It appears that a farm could be absolutely filled with excitement.

8)


Yes - lions and tigers and bears ...

You have young kids Jack?

If you don't your plan and mine are probably very similar...

There really are only a handful of options:

1) dive in a bunker and slam the lid

2) stay in the city and die

3) get to a geographically isolated place with 60-80 folk like minded folk and never sleep.

I don't think there are many other choices...

My guess Jack you are a number 1er.
"There must be a bogeyman; there always is, and it cannot be something as esoteric as "resource depletion." You can't go to war with that." Emersonbiggins
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Re: This is a working farm...expect to be put to work.

Unread postby Jack » Tue 06 May 2008, 00:43:15

$this->bbcode_second_pass_quote('roccman', '
')My guess Jack you are a number 1er.


Nope, no kids.

My compliments on your perceptions.

8)
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Re: This is a working farm...expect to be put to work.

Unread postby FreedomSlave » Tue 06 May 2008, 04:07:31

Rocc,

Are you going soft on us and developing some sort of hope? 8O

What happened to sitting back with a cold one and watching the die-off work its magic? [smilie=5eek.gif]

Seriously, I like your thinking on this. Great thread. I'm just curious if you've mellowed some...

You might also want to start to work on your list of "jobs" on the farm, too, including a healthy smattering of arms training/fabrication/maintenance and perimeter integrity/inspection tasks.

And butchering. [smilie=5zombie.gif]
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