by ohanian » Wed 15 Nov 2006, 23:04:38
$this->bbcode_second_pass_quote('PenultimateManStanding', 'o')hanian: what do you think will happen when things really start getting desperate? The Israeli enemies now are doing a new kind of war. Iran is thumbing it's nose at the West. Peakoil may set in and make these big conventional Western Armies very worried and nervous. I get the feeling that when the western populations get the wake up call, the economies start struggling and everybody is scared and angry that the rules will change. some of these tactics that are refered to by Gary Brecher as asymetrical war in his excellent pieces may not work on a riled modern army, fully equipped, with the gloves off. What do you think?
You want my opinion? Listen carefully.
1) Plan for everything
first before acting. Once you act, it's too late to plan. You will be continuously reacting to the situation in hand and be constantly distracted.
2) Know your enemy. By this I mean, you need to be able to distinguish your enemy from your non-enemy. If you do not know who your enemies are then you are stuffed. And I don't just mean this from the highest level (level of the Generals). I mean this on the lowest possible level , grunts on the ground.
One of the reason, why armies failed is because grunts on the ground "cannot tell the good guys from the bad guys". This leads to two situations.
(Situation A) Every civilian is a potential bad guy, just treat them as the bad guy and look for an excuse to "blow their head off". Bad! Bad! Bad! If grunts starts treating civilians like the bad guy , then they might as well become the bad guy.
(Situation B) Every civilian is a good guy, this is just as bad as you are being betray behind your back.
So what is the solution? Well, One, you need to restrict movement of all civilians and tag them. Create zones and prevent movement from one zone to another. Anyone found outside their zone is a bad guy. Only authorized personnel can travel between zones and these must be screen properly.
Two, zones that are "hot" must have the population moved to a concentration camp in the middle of nowhere. Then people in the concentration camp who behaves are allowed to be move back to their zone.
At all times, you must be able to have information about a civilian. It will not tell you the good guys from the bad guys 100% but now you have a probabilistic assessment of the "good guyness" of a civilian. Now you can be 89% sure that a civilian is a good guy.
3) Give incentives to the "good guys". No I'm not talking about money, because the enemy will target anyone who receives anything from you. NEVER PAY AN INDIVIDUAL. So instead of rewarding the individual who helped you secretly, you rewards the entire subzone/neighborhood,. This will make it impossible for your enemies to know "who betrayed them". And if you enemy starts attacking everyone/anyone in the neighborhood, then this will drive the whole neighbor into supporting you instead.
4) Always hire the locals to do work. Aka pump money into the local economy. Once they get a source of income, they would start protecting their source of income. Furthermore, you should reward subzones/neighborhoods that is least "hot". This would set up an incentive for people in the neighborhood to betray your enemy to you. Every now and then, you should also hire people in the "hot" subzone to try and jumpstart the process.
5) Have your grunts learn the local language. You can have the best gun in the world but if you do not know who your enemy is then who are you going to shoot? Offer extra pay depending on how fluent your grunts are in the local language. More fluency, more pay! Have a weekly quick language test. You can even hire the locals to administer the test (again pumping more money into the local economy).
6) Forget about civil liberty. By this I do not mean that you abandon human rights. What I mean is that civil liberties are fine for peace time but during non-peace time, the priority is weakening your enemy's forces. Anyone who is suspected of being an enemy (with good reasons) should be put in the concentration camp. By the way, did I mention about the zones concept? Arrest anyone outside their zone. It's crazy to allow your potential enemies to move around freely.