by mrobert » Fri 10 Oct 2008, 07:16:37
$this->bbcode_second_pass_quote('Ainan', 'H')ahaha, those crazy humans. So these devs learn about peak oil and make a game about it?! The ironic thing is so many kids will play this game and see peak oil as fiction, they will become desensitised to peak oil and its ramifications.
Let's see:
Frontlines: Generic military shooting game, with the background story being oil, etc. The entire game is on blowing things up.
My game: Oil, money, politics, geography, etc ... outlined on a large map which you manage. You learn that reserves are limited, you see how much is being used each day, you need to use money to develop alternatives and current oil fields, etc.
What do you think?