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Virus of Violence

What's on your mind?
General interest discussions, not necessarily related to depletion.

Re: Virus of Violence

Postby TrueKaiser » Mon 14 Mar 2005, 23:34:35

$this->bbcode_second_pass_quote('kochevnik', 'I')f you're going to understand violence, you need to go to the expert, Lt. Col. Dave Grossman literally wrote the text book on killing and violence. 25 years of work in the military on the subject. Grossman is a near genius in my book.

Here is an EXCELLENT summary of current thinking:

http://www.rense.com/general63/train.htm

:roll: give me a break, tv does not make a person violent. neither do video games, books, etc. they are violent because they do not receive proper parenting from their parents who seem to busy with buying stuff or other things.
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Postby Jack » Tue 15 Mar 2005, 00:33:40

Interesting post. I suspect that we've become a far more violent society; the article offers an explanation of why.

The after-Peak years will probably be brutal for 50 years or so.
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Postby Itch » Tue 15 Mar 2005, 04:50:48

That was a great article, with a very thorough explanation.

A large mass of young adults, who have access to weapons that can kill from great distances, and can do so quite accurately with little actual experience, actually enjoy or are entertained by killing other people. This is some creepy shit. I sure would hate to piss any of them off, even more so in the coming years.
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Postby smiley » Tue 15 Mar 2005, 06:16:26

I bet that the ancient Greec wrote similar articles about Homerus' Ilias.

Our cultural expressions have always been very violent. The Ilias, Romeo and Juliet, the old Testament all are sprawned with violence. Even our fairitales are very violent. In Hansel and Gretel the witch is horribly burned to death.

Television is merely a new way to portray the same (violent) message. I have a hard time believing that television could be that much more effective in seeding violence than for instance theater or literature.

My personal view is that the violence is a consequence of our current society.

Humans want fulfillment (what Heidegger calls "Dasein"). Challenges are an integral part of that fullfillment. Yet we live in a society which tries to eradicate all forms of risks. In our pampered, airbag-ed world it is becoming increasingly hard to find challenges.

Therefore people are turning to more extreme measures. Each year more and more more people are travelling to Pamplona to run with the bulls. More people are taking up sports like basejumping etc. There is only one attraction to these kinds of activities and that is associated risk. You are doing something which might kill you.

The quest for challenges takes some across the borders of what is allowed by society. You would expect Winona Ryder to be able to pay her bills, yet she chooses to steal. Paying for a bill when you have 10 million on the bank is not a challenge, stealing is.

I believe crime and violence is just another expression of the desire for fullfillment. It's the sign of a bored society.
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Postby Chocky » Tue 15 Mar 2005, 06:24:20

$this->bbcode_second_pass_quote('', 'B')ut even more amazingly, of the thousands of loaded muskets, over half had multiple loads in the barrel


That's not amazing at all. Poorly trained or nervous soldiers would often load the ball first, before the charge. Then, the musket would be jammed. They'd fire the small priming charge in the pan, not notice that the main charge had not fired, and try and reload again, ramming a second charge and ball down the barrel.

$this->bbcode_second_pass_quote('', 'A') large mass of young adults, who have access to weapons that can kill from great distances, and can do so quite accurately with little actual experience


It's actually quite hard to shoot acurately over 'great distances''. The idea that video games teach kids to shoot accurately is not correct.
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Postby mindfarkk » Tue 15 Mar 2005, 10:22:33

the fact that television portrays it differently cannot be overstated. television and film portrays it VISUALLY as if it were happening in front of us, as through a window.

neuro researchers have found that the brain responds to watching an event happens in a way virtually identical to actually doing it - a series of neurons fire in exactly the same way for both events. there is some belief that this is the biological basis for empathy, and why some of us get so viscerally caught up in, say, sporting events. or ever finding yourself leaning or moving when playing or watching someone play a video game? god knows i have!

this neurological response may well be intrinsically involved in learning, and one implication is that this neurological response may have a LOT to do with a developmental process which is based on modelled behavior. therefore it could conceivably have a VERY powerful effect on developing brains - i.e. adolescents and pre-teens - i.e. actually shaping the hard-wiring of circuits as they are formed and laid down in the brain. They already have evidence that certain brain anatomical regions involved in the limbic system are altered by trauma - that the amygdala and hypothalamus can actually be a different size in people growing up exposed to constant violence.

There are plausible arguments that brain circuitry may be shaped when several neurons fire together on stimulus, forming an association. The neurochemical environment - for instance, high levels of adrenaline - would have a real impact shaping a developing brain. and yes, your brain is not fully formed in adolescence, which is why teens respond emotionally in a different way than older adults. it's not just experience. the executive centers of the frontal lobes, for instance, have not finished developing, therefore it's harder for teens to modulate their emotions, and control their behaviors in response to emotions.

Watching violence on television or in the movies IS SIMPLY NOT THE SAME as reading about it, or hearing it, or even looking at pictures.

i'm not an activist on violent games etc. so don't jump my ass about that. we play PS2 all the time in my house. but to refute the information without looking at the facts is simple denial.
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Postby smiley » Tue 15 Mar 2005, 12:30:58

$this->bbcode_second_pass_quote('', 'W')atching violence on television or in the movies IS SIMPLY NOT THE SAME as reading about it, or hearing it, or even looking at pictures.


Reading has always been the privilege of a few. Before television, (street) theater the principal source of amusement. Like now you probably wouldn't have read Shakespeare, you would have seen it.

When well performed, theater can be just as convincing and violent as television.
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Postby born2respawn » Tue 15 Mar 2005, 13:46:51

I've never bought the "video games/films/TV makes your violent" argument, it reduces your reaction to the violence, but to say it actually makes you violent seems silly. I can only go on my personal experience here, but I've played a great many computer games, and I have become a walking avatar of death and destruction in those games.

I have strode among the corpses of men who's only crime was to jointhe opposition in search of better meals. I've executed men at range without a second thought about their friends or family, I've ruthlessly pursued objectives without cause or question.

However, I'm not a violent person. There's a clear line between games and reality, people who can't see that line strike me as a little defective.
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Postby Itch » Tue 15 Mar 2005, 17:49:54

$this->bbcode_second_pass_quote('', 'I')t's actually quite hard to shoot acurately over 'great distances''. The idea that video games teach kids to shoot accurately is not correct.


From the article:

$this->bbcode_second_pass_quote('', 'B')ut you never, never put your quarter in that video machine with the intention of not shooting. There is always some stimulus that sets you off. And when he was excited, and his heart rate went up, and vasoconstriction closed his forebrain down, this young man did exactly what he was conditioned to do: he reflexively pulled the trigger, shooting accurately just like all those times he played video games.

This process is extraordinarily powerful and frightening. The result is ever more homemade pseudosociopaths who kill reflexively and show no remorse. Our children are learning to kill and learning to like it; and then we have the audacity to say, "Oh my goodness, what's wrong?" One of the boys allegedly involved in the Jonesboro shootings (and they are just boys) had a fair amount of experience shooting real guns. The other one was a nonshooter and, to the best of our knowledge, had almost no experience shooting. Between them, those two boys fired 27 shots from a range of over 100 yards, and they hit 15 people.
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Postby Chocky » Tue 15 Mar 2005, 21:36:28

Do you do much shooting, Itch?
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Postby TrueKaiser » Tue 15 Mar 2005, 23:06:44

the article is a opinion, it is neither a scientific paper(which is subject to peer review and the scientific process) or a news article.
let me show some of the flaws.

$this->bbcode_second_pass_quote('', 'k')illing is unnatural

i don't think he has been out in the real world much. predictors must kill their prey to survive.

$this->bbcode_second_pass_quote('', 'B')ut it does not come naturally; you have to be taught to kill.

he is confusing the desire or instinct if you will, with the skill's that have to be taught on how to kill a certain prey item.

$this->bbcode_second_pass_quote('', 'G')od-given resistance to killing your own kind.

gee i wonder what male lions do to the poor lion cubs of the ousted male of the pride? also the old male lion can do die as a direct result of these fights, they either die from the wounds or the lack of food. the statement would have been on more solid ground if it stated that you had a resistance to killing your own offspring.

he also has little understanding of history. this is shown by this sentence.

$this->bbcode_second_pass_quote('', 'A')ll of the ancient military historians report that the vast majority of killing happened in pursuit when one side was fleeing.

the ancient historical records of these battles are first and foremost propaganda from the wining side, thus accounts are exaggerated at best and down right lies at worst. numbers were fudged either by increasing the number of your own forces or the number of people your own forces killed. also battles did not /all/ end with one side running and being perused till every last one was killed like he claims. there were cases of one side annihilated the other or stalemates.

these are just a few.
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Postby mgibbons19 » Tue 15 Mar 2005, 23:19:48

$this->bbcode_second_pass_quote('born2respawn', 'I')'ve never bought the "video games/films/TV makes your violent" argument, it reduces your reaction to the violence, but to say it actually makes you violent seems silly. I can only go on my personal experience here, but I've played a great many computer games, and I have become a walking avatar of death and destruction in those games.

I have strode among the corpses of men who's only crime was to jointhe opposition in search of better meals. I've executed men at range without a second thought about their friends or family, I've ruthlessly pursued objectives without cause or question.

However, I'm not a violent person. There's a clear line between games and reality, people who can't see that line strike me as a little defective.


The proper question isn't whether video games make you violent. Or any particular person for that matter. The proper question is what does the level of violent entertainment in society do the the level of violence in society.

It's like suicide. If misery were randomly distributed, then the suicide rate for different communities would be the same. But they are not. So there must be some other societal-level variable operating.

These structural level variables are indeed the aggregates of individual activity. But not of the average citizen, rather the tails of the normal curve. so you might not be any more messed up than the average kid, and video games don't do anything negative to you. But what of those psychotics in Columbine? They were messed up. Can you imagine two different cultural environments, one in which such messed up people might just continue to be messed up, and another in which they cross that little magic line and kill somebody? That is the proper focus of this question.
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Postby Njegosh » Tue 15 Mar 2005, 23:22:18

yeah,i wondered if battle like Camerone and Thermopylae where really flukes especialy concidering a lot of ancient empires placed a high value on concepts such as honor and steadfastness in combat and that tales of marks on your enemy soldiers backs were nothing more than primitive propaganda, like they deserved to lose, they ran!
also imho the fact that the ACW was mostly fought by conscripts and militias didn't help in maintaining unit mental coherency.
storys of 10 round muskets are quite rare(if existant) in European military history with it's long history of professional soldiering.
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Re: Virus of Violence

Postby BlisteredWhippet » Wed 16 Mar 2005, 05:03:20

$this->bbcode_second_pass_quote('', '')$this->bbcode_second_pass_quote('TrueKaiser', '')$this->bbcode_second_pass_quote('kochevnik', 'I')f you're going to understand violence, you need to go to the expert, Lt. Col. Dave Grossman literally wrote the text book on killing and violence. 25 years of work in the military on the subject. Grossman is a near genius in my book.

Here is an EXCELLENT summary of current thinking:

http://www.rense.com/general63/train.htm

:roll: give me a break, tv does not make a person violent. neither do video games, books, etc. they are violent because they do not receive proper parenting from their parents who seem to busy with buying stuff or other things.


I've never bought the "video games/films/TV makes your violent" argument, it reduces your reaction to the violence, but to say it actually makes you violent seems silly. I can only go on my personal experience here, but I've played a great many computer games, and I have become a walking avatar of death and destruction in those games.

I have strode among the corpses of men who's only crime was to jointhe opposition in search of better meals. I've executed men at range without a second thought about their friends or family, I've ruthlessly pursued objectives without cause or question.

However, I'm not a violent person. There's a clear line between games and reality, people who can't see that line strike me as a little defective.



Its interesting you have that response... :cry:

Grossman's issue seems to be more about conditioning. Its not about mistaking reality for the game. Classical conditioning is his thesis.

With classical conditioning, anything can be learned.

I was in a high-intensity aerobic kickboxing class for a year- it was serious hard training that involved kickboxing combinations with feet and hands. The repetitive nature of the training ingrained certain responses in the class and by the end most of these girls could throw a mean jab/hook/punch and follow it with a couple kicks pretty easily. I talked to the instructor about some of the various combinations that she taught because I came at the class from a martial arts background. Some of the moves didn't make sense in a hand-to-hand combat sense, for example throwing a knee twice or switching from longarm punches to same-side front kicks. She explained that she was not teaching a combat class.

My point was that although these girls are getting fit through exercise, they're also learning how to throw punches and kicks with a lot of force. And, due to that classical conditioning, it would be a response appropriate for a situation if it came up. But that was not what we were throwing punches for, so its less likely these girls would resort to punching someone just because they could.

If the context of the conditioning was tweaked slightly- to promote the training as a "fighting" class as opposed to an "exercise" class the results would have been much different.

Similarly, playing a video game can always be played in the context of a video game, his point is that little kids can't recognize the difference, meaning these kids 12 and under playing Halo or Counterstrike or watching Network TV are basically being conditioned.

He didn't go as far as calling it "brainwashing", but I would.

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Postby bart » Wed 16 Mar 2005, 06:14:04

Interesting article. Although I instinctively agree with Grossman about the devastating effects of television and video games, I'm skeptical.

The writing style is pop psychology, with a military twist. It makes complicated phenomena seem as simple as 1-2-3.

So, yes, the piece is fun to read and seems to make intuitive sense, but I would want to do more research on Grossman, before I take his theories seriously. What are his academic credentials? And what sort of instutions is the "Killology Research Group in Jonesboro, Arkansas" that he heads? Killology?
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Postby gg3 » Wed 16 Mar 2005, 08:12:06

First of all, Grossman cites a number of studies which were published in peer-reviewed journals, and which anyone here can look up if they choose.

His conclusion, and the apparent consensus of those studies, is that television and video games do indeed cause a dramatic increase in violent criminal behavior in societies plural, anywhere these technologies have been introduced.

You can go through those studies and find a number of standard research protocols: matched groups, pre/post, etc. All come to the same conclusion.

As well, it is an obvious inference that the effects upon individuals follow a normal-curve.

Some are not affected significantly, as per Born2Respawn. Some end up becoming violent criminals. Most end up being "merely" desensitized so they display inappropriate emotions such as laughter when they see the violent criminals at work.

Some people can drink alcohol and drive without getting in accidents. Shall we legalize drinking and driving? The laws there are based on the fact that enough drunk drivers get in accidents, that society deserves to be protected from the condition that produces the risk.

Kaiser, you are in denial, and you are as wrong on the facts as anyone who believes the Earth is flat.

Ditto anyone else who's ducking this issue. The facts are as clear as for peak oil.

Smiley's comment about "a bored society" is telling. Extreme boredom is a classic and defining symptom of sociopathy. And there is even a psychoactive compound that will create exactly that effect, so we know for a hard fact that extreme boredom is a neurological state with a neurochemical cause. I have spoken at length with the scientist who discovered that compound, and he is quite aware of its potential for elucidating the biological mechanisms underlying sociopathy, and thereby, the potential for a cure or at least a viable treatment.

Re. the arguements about explicit violence in the live theatre: Find me one community anywhere, where the average person in that community watches 27 hours per week of live theatre (i.e. as much as the average person watches TV). In fact find me a community anywhere in America where the average person sees even one live play per week! There aren't any. Case closed.

Re. Goodman's military background: Another point he should have gone into in more detail is the fact that military and police training emphasizes strict limits on killing, in conjunction with specific sets of legal conditions including lawful orders from one's commanding officer. Those points are drilled into soldiers' (and presumably police officers') heads until they can repeat them in their sleep. The result being that the learned ability to kill is locked down tight under a set of precautions and safety mechanisms.

Re. what to do about violent television and video games:

Outlaw them. Same legal mechanisms and penalties as are applied to child pornography.

Child porn is not free speech. Child porn is criminalized because the process of making it involves the molestation of children, and because it feeds the fantasies of a small number of people who in turn are incited to molest children.

Note that the most significant harm caused by molestation is not to the child's sexual organs, but to the child's brain: by way of traumatic experiences that harm the child's ability to develop healthy interpersonal attachments and later, romantic and sexual attachments.

Violent television and video games also damage a child's brain by way of harming the ability to develop healthy interpersonal attachments. The prevalence of inappropriate affect: laughing when viewing violence: is conclusive.

However, even animated child porn, created wholly on computers with no actual children being hurt, is illegal. If you were to show child porn films to a large population, not everyone would be incited to go out and molest real children; but a small number would, and the consequences are so severe that we outlaw even the animated versions.

A molested child is still alive and has at least a hope of healing. A murdered child is dead, and dead is permanent, with no hope of healing.

We outlaw the actual and the animated fictional versions of child porn, because we don't want to incite latent child molestation. A civilized society will not allow so many more children to be molested and grow up damaged. Therefore it is necessarily the case that we must do likewise for the animated versions of murder and mayhem in order to prevent so many more children -or adults for that matter- from getting murdered and never growing up or getting another day older.

===

As far as the application of all this to post-PO scenarios:

We now have a society in which all except its oldest living generations were raised with television, and are therefore susceptible to those kinds of influences when under stress. This should figure in scenario planning.

There is a clear and obvious difference between criminal violence and self-defense. While it may be true that fear of crime begets an armed citizenry, in which it becomes easier for criminals to get access to arms, and thereby escalate the spiral of fear further, the fact is that this is where we are today. Pure pacifism does not last long in the gene pool; one must at least be prepared to defend oneself in the event that the lawful order breaks down.

The keys to the acceptable use of force by civilized people for purely defensive purposes, are a) relentless training, and b) ironclad rules about chain of command and lawful uses of force. We should hope that our system of civiilian law and justice can be maintained in the coming crises, and we should be thankful if we live in places where it continues to operate. But if it starts to break, our first task after food and water, is restoring it. Otherwise the road to back the caves, and a life that is "nasty, brutish, and short," is shorter than any of us might imagine.
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Postby RIPSmithianEconomics » Wed 16 Mar 2005, 14:36:32

I've never physically hurt anyone, and I hope I never have to, but I've killed lots of animals and the you do get used to it. I'm sure there has to be some sense of getting used to it because of video games, but I'm not sure whether that would make you hurt anyone. But if you did, say in the military, I think you may not feel the same reticence about it. After all, most American soldiers in WWII apparently didn't shoot to kill. It's amazing, but a 1940's study revealed it.
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Postby Ercole » Wed 16 Mar 2005, 14:59:13

I wonder how many hutus have played with their PS2 or watched nôty movies from Holly Wood before killing tutsis, hem... sorry... before cuting tutsis in pieces... :?
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Postby bart » Wed 16 Mar 2005, 15:24:44

$this->bbcode_second_pass_quote('gg3', 'F')irst of all, Grossman cites a number of studies which were published in peer-reviewed journals, and which anyone here can look up if they choose.


It still smells of pop psychology, in which the emphasis is on creating a compelling message, not on giving a balanced view of the research or getting at the truth.

It's easy to cherrypick studies which seem to support one's thesis. This is a big problem in the social sciences which are inherently fuzzy and ambiguous, and in which people want quick answers without thinking too much. We all want the one Big Cause; we don't want to hear about multiple interacting causes and side-effects.

I'm not saying Grossman is wrong. Instead, I'd regard his essay as a starting place for learning more about the subject.
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Postby BlisteredWhippet » Wed 16 Mar 2005, 15:53:52

$this->bbcode_second_pass_quote('TrueKaiser', 't')he article is a opinion, it is neither a scientific paper(which is subject to peer review and the scientific process) or a news article.
let me show some of the flaws.
I'll present my objections to your assessments.

$this->bbcode_second_pass_quote('', 'k')illing is unnatural
$this->bbcode_second_pass_quote('', '
')i don't think he has been out in the real world much. predictors must kill their prey to survive.

My objection: Out of context. The kind of human killing he's talking about, i.e. the one perpetrated in human wars is not like "killing" in the natural world. His argument against "unnatural" behavior is presented physiologically, ie. unless we're trained, we are not effective killers.

$this->bbcode_second_pass_quote('', 'B')ut it does not come naturally; you have to be taught to kill.
$this->bbcode_second_pass_quote('', '
') he is confusing the desire or instinct if you will, with the skill's that have to be taught on how to kill a certain prey item.
My objection: The skills taught inform the desire, don't they? For example if you spend years learning how to shoot straight with a .30-06 at cans with the context of trying to take down a deer with a heart shot, that instruction forms the conditions necessary to actually do it.

$this->bbcode_second_pass_quote('', 'G')od-given resistance to killing your own kind.$this->bbcode_second_pass_quote('', '
')gee i wonder what male lions do to the poor lion cubs of the ousted male of the pride? also the old male lion can do die as a direct result of these fights, they either die from the wounds or the lack of food. the statement would have been on more solid ground if it stated that you had a resistance to killing your own offspring.

My Objection: It may be rarer still for the general populace to have an aversion to killing their offspring, than to kill just anybody; however, his argument points out a general aversion to killing for the greater percentage of mankind. This behavior in lions is not a good counterargment because there are well known reasons for this behavior related to reproductive success strategies. Are there some exceptions to the rule? Sure, find one of the relatively few species that engage in active cannibalism. Again, there is not much comparison here to the Bombing of Dresden, unless you want to argue that WWII was all about genetic selection.

$this->bbcode_second_pass_quote('', 'h')e also has little understanding of history. this is shown by this sentence.
My objection: There are TWO shift keys on your keyboard. Don't tell me you can't find either!

$this->bbcode_second_pass_quote('', 'A')ll of the ancient military historians report that the vast majority of killing happened in pursuit when one side was fleeing.$this->bbcode_second_pass_quote('', '
')the ancient historical records of these battles are first and foremost propaganda from the wining side, thus accounts are exaggerated at best and down right lies at worst. numbers were fudged either by increasing the number of your own forces or the number of people your own forces killed. also battles did not /all/ end with one side running and being perused till every last one was killed like he claims. there were cases of one side annihilated the other or stalemates. these are just a few.

My Objection: He cites specific examples of RECENT military history, so perhaps his use of the term "ancient military historians" is a sign that he is an unprofessional writer- which doesn't have anything to do with his thesis. I think its reasonable to overlook generalities that are tertiary to the argument in favor of the particulars.

As far as examples of ancient history, I'm aware of several examples where conflict was resolved in various cultures without the kind of mass killing or physical violence that our culture engages in.

I'd also like to note that to comment the article as you did reminded me that in our culture, that kind of objection seems predictable, in terms of the conditioning he describes. I'd like to know where you think you got the idea that killing was natural. Was it watching lions on the nature channel?
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