OK, after 15 months of development, playtesting, and tweaking, I am defining all errors as definitive.
You may recognize elements of:
* Diplomacy
* Iron Dragon
* Poker
* Catan
* Civilization
* Munchkin
- Discover and burn oil!
- Lay pipelines!
- Erase and Draw on the board!
- Create money from nothing!
- Integrate covert and military action!
- Blockade! Trade! Invade!
As classic as Empires, as current as tomorrow’s headlines, each game should take about 7 hours in total. But they go by like 2. The first few times you play will involve some hard yards: for complexity, it's somewhere between Diplomacy and Empires in Arms.
http://ca.geocities.com/nurd.grrl@rogers.com/peakoil/


