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Rules of urban warfare i.e psychological horror shock

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Rules of urban warfare i.e psychological horror shock

Unread postby neocone » Sun 29 Oct 2006, 23:36:15

Just watching 60 minutes about the glorious saving of american wounded.... what a bunch of propaganda of how great everything is... BUT just like the barbarians invented the concept of "living off the land" and did away with with expensive and logistically nightmarish army resupply issues (i.e just kill/loot/rape for whatever you need on whoever you invade) vs. the romans, it seems to me the insurgents in Iraq do pretty well:

- Not kill but massively maim americans... for the costs of each american wounded amount to $ millions and once back home, the survivor is unable to fight again and is anihilated as a combattant because of loss of limbs and massive wounds, and exposes hundreds of people to a horrible sight.

- Use to their advantage the obsession of marines etc... to save their own and shoot at medical personel as much as soldiers.

- Create massive amounts of wounded Irakis for the americans to take care of.

- Prolong the war and wear and tear on expensive technological gadgetery so as to make the cost on medical and maintenance costs enormous.

Ultimately the best strategy is represented by the IEDs... they are meant to maim as much as possible the soldiers within a humvee, so at the maximize the economical damage to the US economy more than the "token" value of killing actual american troops.

Meanwhile the massive equipment is breaking down tremedously. Sands and desert storms are a nightmare for tanks, helicopters, guns, and morale.

It is by very virtue death by a thousand cuts on US forces. Textbook urban and insurgent warfare. Those guys do know their stuff!!!
Last edited by neocone on Sun 29 Oct 2006, 23:49:44, edited 1 time in total.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby AgentR » Sun 29 Oct 2006, 23:43:51

I have to disagree. Most of our economic injury is self inflicted in a sense.

IED's are not designed to wound, they are designed to kill; however, as a result of military adaptations on our side, kills are much more rare than severe injuries. This is the prefered American way to fight. And even in previous wars, if you look at dollars and pounds invested per soldier, since WWII at least, we send everything but the kitchen sink, and we'd send that if we could figure a way to put it in a backpack. Other armies spend much less and send much less; but their ratio of kills vs survivable severe injuries is very different.

Anyway, I digress; I'm not suggesting IED's are ineffective, but simply noting that the insurgents want to kill as many as possible, in any way that they can.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby neocone » Sun 29 Oct 2006, 23:57:32

Indeed two things have happened:

- The insurgent have gotten better because the idiots among them have been weaned out by the US forces. Darwinian adaptation rules... as much as germs will learn how to fight umproperly (not enough) administered antibiotic and create a resistance to it.

- The insurgents in a very subconscious way have adapted their strategy to inflict as much chaos and ECONOMIC mayhem as possible i.e sabotage of oil pipelines and impossible daily life. For the US the perverse obsession to save soldier's lives becomes a shot in the foot.

America now kind of reminds me of that one Prussian king that loved his army so much he wouldn't consider sacrificing his men in battle... and hence was quickly toppled and eliminated.

Being a soldier means accepting Death and also be sacrificed... sometimes for the most menial of means (i.e be told to walk on a mine to clear it up for a tank). A nation that forgets the disposable nature of its army is bound to loose to a foe that uses its manpower as a real fighting force.

Arab nations have 300 millions young men unemployed and potentially brainwashed for the ultimate sacrifice for their cause.

Do the math...
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby Dreamtwister » Mon 30 Oct 2006, 01:06:34

$this->bbcode_second_pass_quote('AgentR', 'I') have to disagree.


There's a shock. :roll:

Seriously though neocone, it's an interesting idea, but it's only accurate by coincidence. Some of the insurgent leaders and planners might be sophisticated enough to formulate a battle plan like that, but the average guy on the front lines with his AK isn't thinking anything more complicated than "I had a brother in Falluja", then they go out and blow up a pipeline. The disorganized nature of the insurgency itself prevents the type of complex planning you seek to attribute to it.

It's an interesting premise though. How much money does it cost to train a typical Marine nowadays? I read somewhere that it was around $14,000 just for basic training, then there's all kinds of specialization on top of that. For simplicity sake, let's just call it ~$30,000. Now, that investment is a loss whether the soldier is killed or critically wounded.

But what causes more economic hardship, killing the soldier, or permanently wounding him? Depending on the wounds, you could be looking at several hundred thousand dollars over the remainder of the soldier's life, maybe more.

Now, multiply that by some 30,000 wounded so far...then there's damaged equipment...and this war is supposed to go on for "decades"...

All I can say is, for the soldiers' sakes, I hope the Iraqis don't figure this out.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby The_Toecutter » Mon 30 Oct 2006, 01:22:28

$this->bbcode_second_pass_quote('', 'A')ll I can say is, for the soldiers' sakes, I hope the Iraqis don't figure this out.


Assuming they are as intelligent as any other people, they probably already have.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby gg3 » Mon 30 Oct 2006, 02:44:34

Neocone, good point about darwinian adaptation of the insurgents. But you blow it by suggesting that the way to win wars is by throwing soldiers into the meat-grinder, and your attitude toward soldiers' lives comes off as frankly cavalier. Would you like to be the last person to die for a mistake?

I worked on the IED issue before it was a popular news item, and I can tell you there is no way to beat these things. To trigger an IED requires sending one data bit, via any means from mechanical (a pull-string) to acoustical (a dog whistle) to optical (a laser pointer) to electromagnetic (radio frequency signals). To detect that one data bit requires covering all of those simultaneously and in real-time from a mobile platform. We can't even cover the entire RF spectrum simultaneously from a mobile platform.

The bottom line is, we lost the war when Rumsfeld fired General Shinseki for having the ballz to suggest we needed twice as many boots on the ground as Rumsfeld wanted to hear about. And we lost the war when Rumsfeld said he'd fire anyone on his staff who wanted to discuss post-maneuver planning.

We could have recovered earlier in the game. By this point it is too late. We have replaced a brutal secular tyrant with an even more brutal anarchy leading to a brutal Shiite theocracy. And along the way, we have created a darwinian selection mechanism for insurgents and a live-fire training zone for terrorists and a breeding ground for both.

According to General Odom, Director of NSA under President Reagan, this is the worst strategic failure in US history.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby neocone » Mon 30 Oct 2006, 04:28:11

$this->bbcode_second_pass_quote('gg3', 'A')ccording to General Odom, Director of NSA under President Reagan, this is the worst strategic failure in US history.


It has also been described as the worst military failure since Emperor Augustus (first Roman Emperor) sent his legions in Germania to loose them all, that more than 2000 years ago.

I do not have a cavalier attitude towards soldiers. But once you sign on that dotted line on that little piece of paper, your hand in your life to the whims of a superior who can do WHATEVER he sees fit. Sure anyone is human and mutiny/low morale will arise from bad military decisions, but if you ever saw the documentary "War" by Gwyn Dyer (1980s) you will see the deconstruction of the human spirit to create machines that will basically kill anyone not wearing their own colors.

Based on that later premise the soldier will kill someone who he is ordered to, or accept to be killed based on a necessity that will not be explained to him. Those two elements are interchangeable and the VERY BASIS of military discipline.

As for the insurgency, what it lacks in such formality, it makes up in "swarm" intelligence evolved as a reaction to the american hierarchical and organized fighting force.

The iraki insurgents hit where the vulnerabilities of the US army has been exposed, and is the very result of what it is.

Americans cannot dispatch special forces that would be as ruthless and mimic the insurgents. The very assymetry of the insurgents is a reaction to the way the US soldiers operate. Those among the insurgents who don't adapt simply perish.

This implies any strategy that the US will attempt now to quell the insurgency is bound to make it stronger. The old adage of "what doesn't kill us makes us stronger" has never been so true, in a sinister way.

IED are the result of swarm intelligence. Sabotage on a large scale is the result of swarm intelligence. Internet videos of beheadings are swarm intelligence.

Chaos can always be another way to represent order...
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby shakespear1 » Mon 30 Oct 2006, 05:30:52

Talk about psychological horror. On BBC there was a report of how in Iraq the insurgents are using snippers to attack troop. Not a happy situation as this is all going on in an urban setting so one can not talk about war as per WWII. This is warfare of the worst kind as it is very much in the MIND. The snippers make films that are then made available to attack the minds.

It all sounds like hell. :?
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby gg3 » Mon 30 Oct 2006, 05:49:09

Yo guys, spelling corrections: "iraki" -> Iraqi. "snippers" -> snipers. I assume y'all are using English as your second languages; pretty good for the most part, I probably couldn't do your languages as well, even with automatic translators.

---

It occurs to me that if we did pull out of Iraq and let the place collapse, it wouldn't matter.

The Middle East is an overpopulation time-bomb waiting to implode, with the highest birth rates aside from some of the most-failed states in Africa.

Bottom line is, if a place is already a Malthusian nightmare, we should just let go of it and let nature run its course.

As for Middle Eastern oil, replace it with nuclear, wind, and solar.

As for the risk of atomic bombs being used locally in the Middle East: wash our hands of the place, nothing we can do about it.

As for the risk of terrorists getting into the Western world: ban all travel in & out of the Middle East to the rest of the world. We did it to Cuba, which is at worst an authoritarian regime whose leadership at least believes in science.

So sorry we f---ed up Iraq, but the forces we are up against are ultimately the population/resource equation, and in the end, Ma Nature cleans house with relentless efficiency.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby Cloud9 » Mon 30 Oct 2006, 07:09:12

America has a tendency to be behind the learning curve in most wars. WWI and WWII come to mind. We first went into Iraq with an army specifically designed to defeat the Russians. The Iraqis were armed and trained by the Russians. The forty years of acquisitions and training paid off handsomely. A war on insurgents is not what we built up for or planned for.

Rumsfelt is responsible for that failure. Much of his unpopularity with the military lies in his desire to trim commands by replacing large weapons platforms with precision systems. Generally speaking his theories of smaller precision forces are the wave of the future. The problem lies in technology.

Our technology is not up to identifying the insurgents before they attack. I am sure that weakness is being addressed as we speak. I give it a couple of years before every man, woman and child in Iraq is tagged. We will know the location of every person in the country at any given time and who he associates with. When that technology evolves, we will be able to identify and kill not only the insurgent, but everyone he associates with.

Once that technology has been developed, it will be adapted to the United States and our assumption of personal privacy will have ended. When Google Earth becomes real time and recorded, your friendly street corner thug will have lost his anonymity and your friendly politician will find himself staring in his own Sherman show. Welcome to the Brave New World.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby shakespear1 » Mon 30 Oct 2006, 09:08:07

Cloud9 I think you are projecting into the future with clear logic. What you suppose make sense in terms of the current trends in airport, equipment orgin, passport, ID's etc controls in place. Good Job :)
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby Dreamtwister » Mon 30 Oct 2006, 11:01:55

$this->bbcode_second_pass_quote('Cloud9', 'R')umsfelt is responsible for that failure. Much of his unpopularity with the military lies in his desire to trim commands by replacing large weapons platforms with precision systems. Generally speaking his theories of smaller precision forces are the wave of the future. The problem lies in technology.


Not quite.

The problem here is that technology is a force multiplier. Rumsfeld is trying to use technology as a force replacer, and it doesn't work. The technologies work just fine, but they aren't being applied correctly.

But even that isn't the heart of the real problem. Fighting an insurgent army is very demoralizing. It's incredibly frustrating to roll over an IED for the third time in a week, and there's nobody around to shoot. You get tired of stuffing your buddies into body bags when you can't ever really get payback. You know you'll never find the guys who planted the IED, so all you can do is punish the civilians. But that doesn't work either, because all it does is make more enemy soldiers or sympathizers.

And what do you think it does to moral when the insurgents don't want you there, the people don't want you there, nearly every country at the UN says you shouldn't be there, half of the citizens of your own country say you shouldn't be there, and the generals won't give you a straight answer about why you are there, yet you are building these permanent bases with the intention of being there for several decades?

And don't even get me started on the morale problems associated with "private security" companies who are issued body armor, while you have to buy your own.
The whole of human history is a refutation by experiment of the concept of "moral world order". - Friedrich Nietzsche
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby TommyJefferson » Mon 30 Oct 2006, 13:19:38

$this->bbcode_second_pass_quote('gg3', 'B')ottom line is, if a place is already a Malthusian nightmare, we should just let go of it and let nature run its course.

As for Middle Eastern oil, replace it with nuclear, wind, and solar.

As for the risk of atomic bombs being used locally in the Middle East: wash our hands of the place, nothing we can do about it.

As for the risk of terrorists getting into the Western world: ban all travel in & out of the Middle East to the rest of the world. We did it to Cuba, which is at worst an authoritarian regime whose leadership at least believes in science.


That pretty much sums up my feelings on the matter.

I proposed this on several forums during the run-up to invasion in 2003.

- We can't afford it financially.
- Secular Democracy is culturally incongruent with Persia & Arabia.
- It's none of our business. We should close our borders so we don't wind up like France & Brasil.

The warmongers were having none of it. They couldn't step back and see the big picture you outlined.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby Bytesmiths » Mon 30 Oct 2006, 13:56:55

$this->bbcode_second_pass_quote('Dreamtwister', 'T')he disorganized nature of the insurgency itself prevents the type of complex planning you seek to attribute to it.
You don't need "complex planning" to accomplish the goals Neocone seems to ascribe to planning. Look at Gaia -- the biosphere evolved into an interdependent whole, but not many ascribe that to "complex planning." (And they're all on the Kansas State School Board. :-)

Another example: I just saw the excellent movie "Who Killed The Electric Car." The diagnosis: many players, acting independently from selfish motives and without "complex planning," effectively made it impossible to mass-produce electric cars.

So if it walks like a duck, quacks like a duck, and looks like a duck, does it matter if it isn't really a duck? Plan or no plan, I think the effects Neocone describes are real and effective.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby Dreamtwister » Mon 30 Oct 2006, 14:28:25

$this->bbcode_second_pass_quote('Bytesmiths', '')$this->bbcode_second_pass_quote('Dreamtwister', 'T')he disorganized nature of the insurgency itself prevents the type of complex planning you seek to attribute to it.
You don't need "complex planning" to accomplish the goals Neocone seems to ascribe to planning. Look at Gaia -- the biosphere evolved into an interdependent whole, but not many ascribe that to "complex planning." (And they're all on the Kansas State School Board. :-)


Interesting analogy, since it goes right to the heart of the matter. In both situations, the reality evolved out of a multitude of divergent interests.

$this->bbcode_second_pass_quote('Bytesmiths', 'S')o if it walks like a duck, quacks like a duck, and looks like a duck, does it matter if it isn't really a duck?


In this instance, yes, context matters. Neocone's theory is that there is an organized effort to wound (as opposed to kill) US soldiers in order to inflict maximum economic damage. This is not the case on the front lines. It's a confluence of:

1) Extreme force protection measures by US forces
2) Rudimentary, yet highly effective tactics by an unbridled and highly motivated, multi-faceted enemy
3) Enemy planners who may or may not have the foresight to evaluate the situation in this manner, who may or may not even be in contact with eachother, but are encouraging tactics that develop along this path organically.

If Neocone's theory were true, a simple targeted assasination campaign would cause the insurgency to collapse. This has been attempted several times, with little success. When the known leaders are assasinated, they are either replaced within hours, or turn out to be far less important than was first believed. In fact, it's quite clear that there is no command and control structure among the insurgency whatsoever.

This is the greatest strength in cell-oriented structures. There is no discreet CinC to target. There is no co-ordination beyond what is absolutely necessary for the task at hand. When someone in a cell says "Hey, let's attack X", they don't call into headquarters for approval, they just go out and do it. If they don't have enough manpower to do it themselves, they don't radio for reinforcements, one guy pulls out his cell phone and says "Yeah, I know a guy 2 blocks over who has some friends who will help."

Half of the time, the cells themselves don't even have leaders. It's more like a group of friends than an actual military unit. Here's an example. I have a group of friends, but none of us are really the "leader". Sure, one guy usually decides what we are going to do for the evening, but if he stays home, someone else decides. There's no leadership per se. Now, transplant that group into a war-torn country, and give them guns and an ideology by which to fight. There's a cell.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby neocone » Mon 30 Oct 2006, 15:39:46

First off no amount of technology can solve the permeating rot unleashed on US soil by the war

http://www.msnbc.msn.com/id/15477453/

For every US dead there are dozens of wounded physically and psychologically.

Also technology requires maintenance and a logistic system that the insurgents do away with.

And America is on the brink of economic collapse... the housing bubble is bursting and with it the employment and economic activity picture isn't going to get rosy anytime soon THIS DECADE.

The enemy was underestimated, and now US forces are trying to catch up an efficient and ruthless opponent which is getting better day by day.

Maybe "technology" will evolve to catch IEDs more effectively, but given it takes years and years to develop *anything* (i.e new troop transport vehicle or radar or jet fighter or helicopter or machine gun or...) what you have NOW is pretty much what you can do with, and your only hope is in adapting the TACTICAL use of that equipment.

The middle east is not a malthusian hell... people there live decently in 99% of it (From Morocco to Pakistan). Sure poverty reigns but the people are also rich in values and traditions. Their concept of "wealth" is different from our cracker box housing and big box retail chain linked together by the unsustainable transport by metallic cage paradigm.

Wake up and smell the coffee... the muslims are counting on their thriving demographics to CONQUER THE PLANET. Meet the new barbarians, same as the old barbarians.

Btw during Roman times the barbarians were actually quite civilized, and mostly strove to get the hell out of the cold north to the sunshine of the spanish southern coast. Kind of like the California of those days...
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby zoidberg » Mon 30 Oct 2006, 21:51:11

What you guys are describing is 4th Generation warfare.

http://globalguerrillas.typepad.com/

This guy does a good job of describing it. In esence I would venture that there is a definite striving to simply create as much chaos and strain on American forces as possible. The fact that good American armor changes killing blows into maiming blows is no doubt considered a happy side effect, and a clever way to transform a strength into a weakness.

In short its not planned, but it is no doubt noticed.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby neocone » Mon 30 Oct 2006, 23:25:23

No doubt about it... the insurgents also read "The Art of War".

Ghengis Khan could defeat the Califat... as for America I am not so sure.
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Re: Rules of urban warfare i.e psychological horror shock

Unread postby manu » Tue 31 Oct 2006, 07:26:46

I agree with neocone, the wounded are a problem. Even on a battlefield it will take at least three people to take care of one wounded soldier. It seems to me no one remembers before the war that Saddam said we will disappear into the night and fight you house to house. What he said has been happening now for four years. So much for "shock and awe".
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